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AP Art & Design/Unit 1 – Course Overview
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Renaissance Perspective in Virtual Reality

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Which principle of Renaissance perspective is applied in the creation of modern virtual reality (VR) environments?

A

Modern VR technology eschews straight-line grids that were essential to Renaissance perspective corrections.

B

There is an incongruity between objects in VR environments because that wasn’t a concern in the Renaissance period.

C

VR environments ignore linear perception and focus on random particle placement for realism.

D

Linear perspective rules are utilized to create an illusion of depth and space within VR experiences.

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